<table name="Left 4 Dead 2 Characters LAS" image="guis/dlcs/leftforpayday/armor_skins/nick">

	<Localization directory="localization" default="english.txt"/>

	<Hooks directory="Hooks">
		<hook file="matt_l4d2_znix.lua" source_file="lib/tweak_data/armorskinstweakdata"/>
		</Hooks>

    <AddFiles directory="assets">

             <!-- Nick -->

				<texture path="guis/dlcs/leftforpayday/armor_skins/nick"/>
				<texture path="units/leftforpayday/skins/nick/fps_df"/>

	        	<df_nm_gsma path="units/leftforpayday/skins/nick/body"/>
	        	<df_nm_gsma path="units/leftforpayday/skins/nick/head"/>

				<unit_mat path="units/leftforpayday/skins/nick/nick"/>
				<unit_mat path="units/leftforpayday/skins/nick/fps_nick"/>

				<cooked_physics path="units/leftforpayday/skins/nick/nick"/>
				<cooked_physics path="units/leftforpayday/skins/nick/fps_nick"/>

             <!-- Coach -->

				<texture path="guis/dlcs/leftforpayday/armor_skins/coach"/>
				<texture path="units/leftforpayday/skins/coach/fps_df"/>

	        	<df_nm_gsma path="units/leftforpayday/skins/coach/body"/>
	        	<df_nm_gsma path="units/leftforpayday/skins/coach/head"/>

				<unit_mat path="units/leftforpayday/skins/coach/coach"/>
				<unit_mat path="units/leftforpayday/skins/coach/fps_coach"/>

				<cooked_physics path="units/leftforpayday/skins/coach/coach"/>
				<cooked_physics path="units/leftforpayday/skins/coach/fps_coach"/>			

             <!-- Ellis -->

				<texture path="guis/dlcs/leftforpayday/armor_skins/ellis"/>
				<texture path="units/leftforpayday/skins/ellis/fps_df"/>

				<texture path="units/leftforpayday/skins/ellis/hair_df"/>
				<texture path="units/leftforpayday/skins/ellis/hair_nm"/>
				<texture path="units/leftforpayday/skins/ellis/hair_op"/>

	        	<df_nm_gsma path="units/leftforpayday/skins/ellis/body"/>
	        	<df_nm_gsma path="units/leftforpayday/skins/ellis/head"/>

				<unit_mat path="units/leftforpayday/skins/ellis/ellis"/>
				<unit_mat path="units/leftforpayday/skins/ellis/fps_ellis"/>

				<cooked_physics path="units/leftforpayday/skins/ellis/ellis"/>
				<cooked_physics path="units/leftforpayday/skins/ellis/fps_ellis"/>								

             <!-- Rochelle -->

				<texture path="guis/dlcs/leftforpayday/armor_skins/rochelle"/>
				<texture path="units/leftforpayday/skins/rochelle/fps_df"/>

				<texture path="units/leftforpayday/skins/rochelle/hair_df"/>
				<texture path="units/leftforpayday/skins/rochelle/hair_nm"/>
				<texture path="units/leftforpayday/skins/rochelle/hair_op"/>

	        	<df_nm_gsma path="units/leftforpayday/skins/rochelle/body"/>
	        	<df_nm_gsma path="units/leftforpayday/skins/rochelle/head"/>

				<unit_mat path="units/leftforpayday/skins/rochelle/rochelle"/>
				<unit_mat path="units/leftforpayday/skins/rochelle/fps_rochelle"/>

				<cooked_physics path="units/leftforpayday/skins/rochelle/rochelle"/>
				<cooked_physics path="units/leftforpayday/skins/rochelle/fps_rochelle"/>		

				</AddFiles>
</table>